Boxing is a huge sports industry that has inspired clothing, movies, and video games. The video game industry especially has profited from this amazing sport. Since video games were invented, there have been companies creating boxing titles such as the ones listed below.
Mike Tyson's Punch-Out!! (1987)
In 1987, Nintendo took full advantage of Mike Tyson's stardom by creating a video game starring the heavy hitter. For an 80's video game the graphics weren't too bad and the game sold really well. All together about two million copies sold. Not to bad considering they rumored to pay Tyson only 50k for the game.
Super Punch-Out!! (1985-1994)
There are a few versions of this Title for both arcade and Nintendo. The first arcade version featured five boxing champs the player had to beat. Then to retain the title, the player had to defend it against the same five fighters. Later on Nintendo would make a few different versions.
Knockout Kings 2001
In the year 2000, computer graphics really picked up and a new era of boxing games was emerging. In 2001, Knockout Kings (published by Electronic Arts) became yet another boxing game success story. The game featured forty champions from both past and present. The game also featured moves never before seen in a boxing game. Another huge part of the game's success is that players could now have a career within the game.
Fight Night 2004
Yet another great boxing game from EA sports. This game sold more than a million copies and inspired several other fight night titles that would sell even more copies. Some other successful titles from this franchise include fight night round 3 with almost two million copies sold, and fight night round 4 with almost three million copies sold. In 2011 EA sports followed its franchise success with fight night champions, the first rated m game in the game publisher's history.
Ready 2 Rumble: Revolution (2009)
Ready 2 Rumble: Revolution is the third game in this boxing franchise. Unlike the first two games of this series it was developed by AKI Corporation and not Midway. The game was made for all game consoles including Dreamcast, PlayStation and Nintendo 64. Each game console had a fighter unique to them, adding an incentive to buy more then one version of the game for those with multiple game platforms.
Although boxing as a sport has fell off a bit, it is unlikely boxing games will suffer the same fate anytime soon. One reason is that so many legends have come from the sport. As long as game makers find ways to include the big names, the games should continue to sell.
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